net.minecraft.entity.mob

public class ParchedEntity

extends AbstractSkeletonEntity

All mapped superinterfaces:

Nameable, EntityLike, UniquelyIdentifiable, ScoreHolder, DataTracked, ComponentsAccess, HeldItemContext, StackReferenceGetter, DebugTrackable, EntryConvertible, Attackable, ServerWaypoint, Waypoint, Targeter, EquipmentHolder, Leashable, Monster, RangedAttackMob

net.minecraft.world.entity.monster.skeleton.Parched
net.minecraft.class_12263
net.minecraft.entity.mob.ParchedEntity

Constructor summary

ModifierConstructor
public (EntityType<? extends AbstractSkeletonEntity> type, World level)

Method summary

Modifier and TypeMethod
protected PersistentProjectileEntity
getArrow(ItemStack projectile, float power, ItemStack firingWeapon)
method_6996(class_1799 arg0, float arg1, class_1799 arg2)
createArrowProjectile(ItemStack arg0, float arg1, ItemStack arg2)
public static DefaultAttributeContainer$Builder
createAttributes()
method_76105()
createParchedAttributes()
protected SoundEvent
getAmbientSound()
method_5994()
getAmbientSound()
protected SoundEvent
getHurtSound(DamageSource source)
method_6011(class_1282 arg0)
getHurtSound(DamageSource arg0)
protected SoundEvent
getDeathSound()
method_6002()
getDeathSound()
SoundEvent
getStepSound()
method_6998()
getStepSound()
protected int
getHardAttackInterval()
method_57078()
getHardAttackInterval()
protected int
getAttackInterval()
method_57079()
getRegularAttackInterval()
public boolean
canBeAffected(MobEffectInstance newEffect)
method_6049(class_1293 arg0)
canHaveStatusEffect(StatusEffectInstance arg0)