net.minecraft.client.texture

class PlayerSkinCache$1

extends com.google.common.cache.CacheLoader<ProfileComponent, CompletableFuture<Optional<PlayerSkinCache$Entry>>>

net.minecraft.client.renderer.PlayerSkinRenderCache$1
net.minecraft.class_11786$1
net.minecraft.client.texture.PlayerSkinCache$1

Field summary

Modifier and TypeField
final PlayerSkinCache
this$0
field_62220
field_62220

Constructor summary

ModifierConstructor
(PlayerSkinCache this$0)

Method summary

Modifier and TypeMethod
public CompletableFuture<Optional<PlayerSkinCache$Entry>>
load(ResolvableProfile profile)
method_73500(class_9296 arg0)
load(ProfileComponent arg0)
public Object
load(Object profile)
load(Object arg0)
load(Object profile)
private CompletionStage
lambda$load$0(ResolvableProfile arg0, com.mojang.authlib.GameProfile arg1)
method_73497(class_9296 arg0, com.mojang.authlib.GameProfile arg1)
method_73497(ProfileComponent arg0, com.mojang.authlib.GameProfile arg1)
private Optional
lambda$load$1(com.mojang.authlib.GameProfile arg0, ResolvableProfile arg1, Optional arg2)
method_73499(com.mojang.authlib.GameProfile arg0, class_9296 arg1, Optional arg2)
method_73499(com.mojang.authlib.GameProfile arg0, ProfileComponent arg1, Optional arg2)
private PlayerSkinCache$Entry
lambda$load$2(com.mojang.authlib.GameProfile arg0, ResolvableProfile arg1, PlayerSkin arg2)
method_73498(com.mojang.authlib.GameProfile arg0, class_9296 arg1, class_8685 arg2)
method_73498(com.mojang.authlib.GameProfile arg0, ProfileComponent arg1, SkinTextures skinTextures)