net.minecraft.client.render.entity.model

public class ArmorStandArmorEntityModel

extends BipedEntityModel<ArmorStandEntityRenderState>

All mapped superinterfaces:

ModelWithArms, ModelWithHead

net.minecraft.client.model.object.armorstand.ArmorStandArmorModel
net.minecraft.class_548
net.minecraft.client.render.entity.model.ArmorStandArmorEntityModel

Constructor summary

ModifierConstructor
public (ModelPart root)

Method summary

Modifier and TypeMethod
public static EquipmentModelData<TexturedModelData>
createArmorLayerSet(CubeDeformation innerDeformation, CubeDeformation outerDeformation)
method_72830(class_5605 arg0, class_5605 arg1)
getEquipmentModelData(Dilation hatDilation, Dilation armorDilation)
private static ModelData
createBaseMesh(CubeDeformation g)
method_32686(class_5605 arg0)
getTexturedModelData(Dilation dilation)
public void
setupAnim(ArmorStandRenderState state)
method_17066(class_9998 arg0)
setAngles(ArmorStandEntityRenderState arg0)
public void
setupAnim(HumanoidRenderState state)
method_17087(class_10034 arg0)
setAngles(BipedEntityRenderState arg0)
public void
setupAnim(Object state)
method_2819(Object arg0)
setAngles(Object arg0)
private static TexturedModelData
lambda$createArmorLayerSet$0(MeshDefinition arg0)
method_72831(class_5609 arg0)
method_72831(ModelData arg0)