| public static void |
|
| public static void |
| animateCrossbowCharge(ModelPart rightArm, ModelPart leftArm, float maxCrossbowChargeDuration, float ticksUsingItem, boolean holdingInRightArm) |
| method_25446(class_630 arg0, class_630 arg1, float arg2, float arg3, boolean arg4) |
| charge(ModelPart holdingArm, ModelPart pullingArm, float crossbowPullTime, float arg3, boolean rightArm) |
|
| public static void |
| swingWeaponDown(ModelPart rightArm, ModelPart leftArm, HumanoidArm mainArm, float attackTime, float ageInTicks) |
| method_29351(class_630 arg0, class_630 arg1, class_1306 arg2, float arg3, float arg4) |
| meleeAttack(ModelPart rightArm, ModelPart leftArm, Arm mainArm, float swingProgress, float animationProgress) |
|
| public static void |
| bobModelPart(ModelPart modelPart, float ageInTicks, float scale) |
| method_29350(class_630 arg0, float arg1, float arg2) |
| swingArm(ModelPart arm, float animationProgress, float sigma) |
|
| public static void |
|
| public static <T extends LancerEntityRenderState> void |
|