net.minecraft.client.render.entity.feature

public class ShoulderParrotFeatureRenderer

extends FeatureRenderer<PlayerEntityRenderState, PlayerEntityModel>

net.minecraft.client.renderer.entity.layers.ParrotOnShoulderLayer
net.minecraft.class_983
net.minecraft.client.render.entity.feature.ShoulderParrotFeatureRenderer

Field summary

Modifier and TypeField
private final ParrotEntityModel
model
field_17154
model

Constructor summary

ModifierConstructor
public (FeatureRendererContext<PlayerEntityRenderState, PlayerEntityModel> context, LoadedEntityModels loader)

Method summary

Modifier and TypeMethod
public void
submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, AvatarRenderState state, float yRot, float xRot)
method_4185(class_4587 arg0, class_11659 arg1, int arg2, class_10055 arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, PlayerEntityRenderState arg3, float arg4, float arg5)
private void
submitOnShoulder(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, AvatarRenderState playerState, Parrot$Variant parrotVariant, float yRot, float xRot, boolean isLeft)
method_62593(class_4587 arg0, class_11659 arg1, int arg2, class_10055 arg3, class_1453$class_7989 arg4, float arg5, float arg6, boolean arg7)
render(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, PlayerEntityRenderState state, ParrotEntity$Variant parrotVariant, float headYaw, float headPitch, boolean left)
public void
submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, EntityRenderState state, float yRot, float xRot)
method_4199(class_4587 arg0, class_11659 arg1, int arg2, class_10017 arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, EntityRenderState arg3, float arg4, float arg5)