net.minecraft.client.gl

public interface PostEffectPass$Sampler

net.minecraft.client.renderer.PostPass$Input
net.minecraft.class_283$class_9971
net.minecraft.client.gl.PostEffectPass$Sampler

Method summary

Modifier and TypeMethod
void
addToPass(FramePass pass, Map<Identifier, ResourceHandle<RenderTarget>> targets)
method_62259(class_9916 arg0, Map<class_2960, class_9925<class_276>> arg1)
preRender(FramePass pass, Map<Identifier, Handle<Framebuffer>> internalTargets)
default void
cleanup(Map<Identifier, ResourceHandle<RenderTarget>> targets)
method_62261(Map<class_2960, class_9925<class_276>> arg0)
postRender(Map<Identifier, Handle<Framebuffer>> internalTargets)
GpuTextureView
texture(Map<Identifier, ResourceHandle<RenderTarget>> targets)
method_71128(Map<class_2960, class_9925<class_276>> arg0)
getTexture(Map<Identifier, Handle<Framebuffer>> internalTargets)
String
samplerName()
comp_3038()
samplerName()
boolean
bilinear()
comp_3037()
bilinear()