net.minecraft.client.render.entity.feature

public class VillagerHeldItemFeatureRenderer<S extends ItemHolderEntityRenderState, M extends EntityModel<S> extends ModelWithHat<S>>

extends FeatureRenderer<S, M>

net.minecraft.client.renderer.entity.layers.CrossedArmsItemLayer
net.minecraft.class_4004
net.minecraft.client.render.entity.feature.VillagerHeldItemFeatureRenderer

Constructor summary

ModifierConstructor
public (FeatureRendererContext<S, M> context)

Method summary

Modifier and TypeMethod
public void
submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, S state, float yRot, float xRot)
method_4208(class_4587 arg0, class_11659 arg1, int arg2, S arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, S arg3, float arg4, float arg5)
protected void
applyTranslation(S state, PoseStack poseStack)
method_65251(S arg0, class_4587 arg1)
applyTransforms(S state, MatrixStack matrices)
public void
submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, EntityRenderState state, float yRot, float xRot)
method_4199(class_4587 arg0, class_11659 arg1, int arg2, class_10017 arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, EntityRenderState arg3, float arg4, float arg5)