net.minecraft.client.render.entity.feature

public class HeldItemFeatureRenderer<S extends ArmedEntityRenderState, M extends EntityModel<S> extends ModelWithArms<S>>

extends FeatureRenderer<S, M>

net.minecraft.client.renderer.entity.layers.ItemInHandLayer
net.minecraft.class_989
net.minecraft.client.render.entity.feature.HeldItemFeatureRenderer

Constructor summary

ModifierConstructor
public (FeatureRendererContext<S, M> renderer)

Method summary

Modifier and TypeMethod
public void
submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, S state, float yRot, float xRot)
method_17162(class_4587 arg0, class_11659 arg1, int arg2, S arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, S arg3, float arg4, float arg5)
protected void
submitArmWithItem(S state, ItemStackRenderState item, ItemStack itemStack, HumanoidArm arm, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords)
method_4192(S arg0, class_10444 arg1, class_1799 arg2, class_1306 arg3, class_4587 arg4, class_11659 arg5, int arg6)
renderItem(S entityState, ItemRenderState itemState, ItemStack stack, Arm arm, MatrixStack matrices, OrderedRenderCommandQueue queue, int light)
private boolean
useBabyOffset(S state)
method_1_2653(S arg0)
isBaby(S state)
public void
submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, EntityRenderState state, float yRot, float xRot)
method_4199(class_4587 arg0, class_11659 arg1, int arg2, class_10017 arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, EntityRenderState arg3, float arg4, float arg5)