| public <E extends Entity> int |
| getPackedLightCoords(E entity, float partialTickTime) |
| method_23839(E arg0, float arg1) |
| getLight(E entity, float tickProgress) |
|
| public <T extends Entity> EntityRenderer<? super T, ?> |
| getRenderer(T entity) |
| method_3953(T arg0) |
| getRenderer(T entity) |
|
| public PlayerEntityRenderer<AbstractClientPlayerEntity> |
|
| private <T extends PlayerLikeEntity extends ClientPlayerLikeEntity> PlayerEntityRenderer<T> |
|
| public <S extends EntityRenderState> EntityRenderer<?, ? super S> |
| getRenderer(S entityRenderState) |
| method_68832(S arg0) |
| getRenderer(S state) |
|
| public void |
|
| public <E extends Entity> boolean |
| shouldRender(E entity, Frustum culler, double camX, double camY, double camZ) |
| method_3950(E arg0, class_4604 arg1, double arg2, double arg3, double arg4) |
| shouldRender(E entity, Frustum frustum, double x, double y, double z) |
|
| public <E extends Entity> EntityRenderState |
| extractEntity(E entity, float partialTicks) |
| method_72977(E arg0, float arg1) |
| getAndUpdateRenderState(E entity, float tickProgress) |
|
| public <S extends EntityRenderState> void |
| submit(S renderState, CameraRenderState camera, double x, double y, double z, PoseStack poseStack, SubmitNodeCollector submitNodeCollector) |
| method_72976(S arg0, class_12075 arg1, double arg2, double arg3, double arg4, class_4587 arg5, class_11659 arg6) |
| render(S renderState, CameraRenderState cameraState, double offsetX, double offsetY, double offsetZ, MatrixStack matrices, OrderedRenderCommandQueue queue) |
|
| private <S extends EntityRenderState> CrashReportSection |
|
| public void |
| resetCamera() |
| method_72975() |
| clearCamera() |
|
| public double |
|
| public HeldItemRenderer |
| getItemInHandRenderer() |
| method_43336() |
| getHeldItemRenderer() |
|
| public void |
|