net.minecraft.client.render.entity

public class ArmorStandEntityRenderer

extends LivingEntityRenderer<ArmorStandEntity, ArmorStandEntityRenderState, ArmorStandArmorEntityModel>

All mapped superinterfaces:

FeatureRendererContext

net.minecraft.client.renderer.entity.ArmorStandRenderer
net.minecraft.class_877
net.minecraft.client.render.entity.ArmorStandEntityRenderer

Field summary

Modifier and TypeField
public static final Identifier
DEFAULT_SKIN_LOCATION
field_4642
TEXTURE
private final ArmorStandArmorEntityModel
bigModel
field_53179
mainModel
private final ArmorStandArmorEntityModel
smallModel
field_53180
smallModel

Constructor summary

ModifierConstructor
public (EntityRendererFactory$Context context)

Method summary

Modifier and TypeMethod
public Identifier
getTextureLocation(ArmorStandRenderState state)
method_3880(class_9998 arg0)
getTexture(ArmorStandEntityRenderState arg0)
public ArmorStandEntityRenderState
createRenderState()
method_55269()
createRenderState()
public void
extractRenderState(ArmorStand entity, ArmorStandRenderState state, float partialTicks)
method_62375(class_1531 arg0, class_9998 arg1, float arg2)
updateRenderState(ArmorStandEntity arg0, ArmorStandEntityRenderState arg1, float arg2)
public void
submit(ArmorStandRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_62376(class_9998 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(ArmorStandEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
protected void
setupRotations(ArmorStandRenderState state, PoseStack poseStack, float bodyRot, float entityScale)
method_3877(class_9998 arg0, class_4587 arg1, float arg2, float arg3)
setupTransforms(ArmorStandEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3)
protected boolean
shouldShowName(ArmorStand entity, double distanceToCameraSq)
method_3878(class_1531 arg0, double arg1)
hasLabel(ArmorStandEntity arg0, double arg1)
protected RenderLayer
getRenderType(ArmorStandRenderState state, boolean isBodyVisible, boolean forceTransparent, boolean appearGlowing)
method_24301(class_9998 arg0, boolean arg1, boolean arg2, boolean arg3)
getRenderLayer(ArmorStandEntityRenderState arg0, boolean arg1, boolean arg2, boolean arg3)
public void
extractRenderState(LivingEntity entity, LivingEntityRenderState state, float partialTicks)
method_62355(class_1309 arg0, class_10042 arg1, float arg2)
updateRenderState(LivingEntity arg0, LivingEntityRenderState arg1, float arg2)
protected boolean
shouldShowName(LivingEntity entity, double distanceToCameraSq)
method_4055(class_1309 arg0, double arg1)
hasLabel(LivingEntity arg0, double arg1)
protected void
setupRotations(LivingEntityRenderState state, PoseStack poseStack, float bodyRot, float entityScale)
method_4058(class_10042 arg0, class_4587 arg1, float arg2, float arg3)
setupTransforms(LivingEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3)
protected RenderLayer
getRenderType(LivingEntityRenderState state, boolean isBodyVisible, boolean forceTransparent, boolean appearGlowing)
method_24302(class_10042 arg0, boolean arg1, boolean arg2, boolean arg3)
getRenderLayer(LivingEntityRenderState arg0, boolean arg1, boolean arg2, boolean arg3)
public Identifier
getTextureLocation(LivingEntityRenderState state)
method_3885(class_10042 arg0)
getTexture(LivingEntityRenderState arg0)
public void
submit(LivingEntityRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_4054(class_10042 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(LivingEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
public void
extractRenderState(Entity entity, EntityRenderState state, float partialTicks)
method_62354(class_1297 arg0, class_10017 arg1, float arg2)
updateRenderState(Entity arg0, EntityRenderState arg1, float arg2)
public EntityRenderState
createRenderState()
method_55269()
createRenderState()
protected boolean
shouldShowName(Entity entity, double distanceToCameraSq)
method_3921(class_1297 arg0, double arg1)
hasLabel(Entity arg0, double arg1)
public void
submit(EntityRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_3936(class_10017 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(EntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)