| public WorldChunk |
| getChunk(int x, int z, boolean loadOrGenerate) |
| method_12126(int arg0, int arg1, boolean arg2) |
| getWorldChunk(int chunkX, int chunkZ, boolean create) |
|
| public WorldChunk |
| getChunkNow(int x, int z) |
| method_21730(int arg0, int arg1) |
| getWorldChunk(int chunkX, int chunkZ) |
|
| public LightSourceView |
| getChunkForLighting(int x, int z) |
| method_12246(int arg0, int arg1) |
| getChunk(int arg0, int arg1) |
|
| public boolean |
| hasChunk(int x, int z) |
| method_12123(int arg0, int arg1) |
| isChunkLoaded(int x, int z) |
|
| public abstract Chunk |
| getChunk(int x, int z, ChunkStatus targetStatus, boolean loadOrGenerate) |
| method_12121(int arg0, int arg1, class_2806 arg2, boolean arg3) |
| getChunk(int x, int z, ChunkStatus leastStatus, boolean create) |
|
| public abstract void |
|
| public void |
| onSectionEmptinessChanged(int sectionX, int sectionY, int sectionZ, boolean empty) |
| method_62872(int arg0, int arg1, int arg2, boolean arg3) |
| onSectionStatusChanged(int x, int sectionY, int z, boolean previouslyEmpty) |
|
| public abstract String |
| gatherStats() |
| method_12122() |
| getDebugString() |
|
| public abstract int |
| getLoadedChunksCount() |
| method_14151() |
| getLoadedChunkCount() |
|
| public void |
|
| public abstract LightingProvider |
| getLightEngine() |
| method_12130() |
| getLightingProvider() |
|
| public void |
| setSpawnSettings(boolean spawnEnemies) |
| method_12128(boolean arg0) |
| setMobSpawnOptions(boolean spawnMonsters) |
|
| public boolean |
| updateChunkForced(ChunkPos pos, boolean forced) |
| method_12124(class_1923 arg0, boolean arg1) |
| setChunkForced(ChunkPos pos, boolean forced) |
|
| public it.unimi.dsi.fastutil.longs.LongSet |
| getForceLoadedChunks() |
| method_66011() |
| getForcedChunks() |
|