| WorldBorder |
| getWorldBorder() |
| method_8621() |
| getWorldBorder() |
|
| BlockView |
| getChunkForCollisions(int chunkX, int chunkZ) |
| method_22338(int arg0, int arg1) |
| getChunkAsView(int chunkX, int chunkZ) |
|
| default boolean |
|
| default boolean |
|
| default boolean |
|
| default boolean |
|
| default boolean |
|
| default boolean |
|
| default boolean |
|
| default boolean |
|
| default boolean |
| noBlockCollision(Entity entity, AABB aabb, boolean alwaysCollideWithFluids) |
| method_76791(class_1297 arg0, class_238 arg1, boolean arg2) |
| isBlockSpaceEmpty(Entity entity, Box box, boolean blockOrFluid) |
|
| default boolean |
|
| default boolean |
|
| List<VoxelShape> |
|
| default Iterable<VoxelShape> |
|
| default Iterable<VoxelShape> |
|
| default Iterable<VoxelShape> |
|
| default Iterable<VoxelShape> |
|
| private Iterable<VoxelShape> |
|
| private VoxelShape |
|
| default BlockHitResult |
|
| default boolean |
|
| default Optional<BlockPos> |
|
| default Optional<Vec3d> |
| findFreePosition(Entity source, VoxelShape allowedCenters, Vec3 preferredCenter, double sizeX, double sizeY, double sizeZ) |
| method_33594(class_1297 arg0, class_265 arg1, class_243 arg2, double arg3, double arg4, double arg5) |
| findClosestCollision(Entity entity, VoxelShape shape, Vec3d target, double x, double y, double z) |
|
| private static Box |
| lambda$findFreePosition$6(double arg0, double arg1, double arg2, AABB arg3) |
| method_39451(double arg0, double arg1, double arg2, class_238 arg3) |
| method_39451(double arg0, double arg1, double arg2, Box box) |
|
| private static Stream |
|
| private boolean |
|
| private static BlockPos |
|
| private static VoxelShape |
|
| private Iterator |
|
| private static VoxelShape |
|