net.minecraft.structure

public class DesertTempleGenerator

extends ShiftableStructurePiece

net.minecraft.world.level.levelgen.structure.structures.DesertPyramidPiece
net.minecraft.class_3346
net.minecraft.structure.DesertTempleGenerator

Field summary

Modifier and TypeField
public static final int
WIDTH
field_34725
WIDTH
public static final int
DEPTH
field_34726
DEPTH
private final boolean[]
hasPlacedChest
field_14397
hasPlacedChest
private final List<BlockPos>
potentialSuspiciousSandWorldPositions
field_42856
potentialSuspiciousSandPositions
private BlockPos
randomCollapsedRoofPos
field_44482
basementMarkerPos

Constructor summary

ModifierConstructor
public (Random random, int x, int z)
public (NbtCompound nbt)

Method summary

Modifier and TypeMethod
protected void
addAdditionalSaveData(StructurePieceSerializationContext context, CompoundTag tag)
method_14943(class_6625 arg0, class_2487 arg1)
writeNbt(StructureContext arg0, NbtCompound arg1)
public void
postProcess(WorldGenLevel level, StructureManager structureManager, ChunkGenerator generator, RandomSource random, BoundingBox chunkBB, ChunkPos chunkPos, BlockPos referencePos)
method_14931(class_5281 arg0, class_5138 arg1, class_2794 arg2, class_5819 arg3, class_3341 arg4, class_1923 arg5, class_2338 arg6)
generate(StructureWorldAccess arg0, StructureAccessor arg1, ChunkGenerator arg2, Random arg3, BlockBox arg4, ChunkPos arg5, BlockPos arg6)
private void
addCellar(WorldGenLevel level, BoundingBox chunkBB)
method_49261(class_5281 arg0, class_3341 arg1)
generateBasement(StructureWorldAccess world, BlockBox chunkBox)
private void
addCellarStairs(BlockPos roomCenter, WorldGenLevel level, BoundingBox chunkBB)
method_49264(class_2338 arg0, class_5281 arg1, class_3341 arg2)
generateBasementStairs(BlockPos pos, StructureWorldAccess world, BlockBox chunkBox)
private void
addCellarRoom(BlockPos roomCenter, WorldGenLevel level, BoundingBox chunkBB)
method_49266(class_2338 arg0, class_5281 arg1, class_3341 arg2)
generateSuspiciousSandRoom(BlockPos pos, StructureWorldAccess world, BlockBox chunkBox)
private void
placeSand(int x, int y, int z)
method_49259(int arg0, int arg1, int arg2)
addPotentialSuspiciousSandPosition(int x, int y, int z)
private void
placeSandBox(int x0, int y0, int z0, int x1, int y1, int z1)
method_49263(int arg0, int arg1, int arg2, int arg3, int arg4, int arg5)
addPotentialSuspiciousSandArea(int startX, int startY, int startZ, int endX, int endY, int endZ)
private void
placeCollapsedRoofPiece(WorldGenLevel level, int x, int y, int z, BoundingBox chunkBB)
method_49260(class_5281 arg0, int arg1, int arg2, int arg3, class_3341 arg4)
addSandOrSandstone(StructureWorldAccess world, int x, int y, int z, BlockBox chunkBox)
private void
placeCollapsedRoof(WorldGenLevel level, BoundingBox chunkBB, int x0, int y0, int z0, int x1, int z1)
method_49262(class_5281 arg0, class_3341 arg1, int arg2, int arg3, int arg4, int arg5, int arg6)
generateBasementRoof(StructureWorldAccess world, BlockBox chunkBox, int startX, int y, int startZ, int endX, int endZ)
public List<BlockPos>
getPotentialSuspiciousSandWorldPositions()
method_49265()
getPotentialSuspiciousSandPositions()
public BlockPos
getRandomCollapsedRoofPos()
method_51180()
getBasementMarkerPos()