net.minecraft.client.render.entity.feature

public class HeldItemFeatureRenderer<S extends ArmedEntityRenderState, M extends EntityModel<S> extends ModelWithArms>

extends FeatureRenderer<S, M>

net.minecraft.client.renderer.entity.layers.ItemInHandLayer
net.minecraft.class_989
net.minecraft.client.render.entity.feature.HeldItemFeatureRenderer

Constructor summary

ModifierConstructor
public (FeatureRendererContext<S, M> renderer)

Method summary

Modifier and TypeMethod
public void
submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, S state, float yRot, float xRot)
method_17162(class_4587 arg0, class_11659 arg1, int arg2, S arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, S arg3, float arg4, float arg5)
protected void
submitArmWithItem(S state, ItemStackRenderState item, ItemStack itemStack, HumanoidArm arm, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords)
method_4192(S arg0, class_10444 arg1, class_1799 arg2, class_1306 arg3, class_4587 arg4, class_11659 arg5, int arg6)
renderItem(S entityState, ItemRenderState itemState, ItemStack stack, Arm arm, MatrixStack matrices, OrderedRenderCommandQueue queue, int light)
public void
submit(PoseStack poseStack, SubmitNodeCollector submitNodeCollector, int lightCoords, EntityRenderState state, float yRot, float xRot)
method_4199(class_4587 arg0, class_11659 arg1, int arg2, class_10017 arg3, float arg4, float arg5)
render(MatrixStack arg0, OrderedRenderCommandQueue arg1, int arg2, EntityRenderState arg3, float arg4, float arg5)