net.minecraft.client.render.entity

public class ShulkerBulletEntityRenderer

extends EntityRenderer<ShulkerBulletEntity, ShulkerBulletEntityRenderState>

net.minecraft.client.renderer.entity.ShulkerBulletRenderer
net.minecraft.class_940
net.minecraft.client.render.entity.ShulkerBulletEntityRenderer

Field summary

Modifier and TypeField
private static final Identifier
TEXTURE_LOCATION
field_4776
TEXTURE
private static final RenderLayer
RENDER_TYPE
field_21744
LAYER
private final ShulkerBulletEntityModel
model
field_4777
model

Constructor summary

ModifierConstructor
public (EntityRendererFactory$Context context)

Method summary

Modifier and TypeMethod
protected int
getBlockLightLevel(ShulkerBullet entity, BlockPos blockPos)
method_24091(class_1678 arg0, class_2338 arg1)
getBlockLight(ShulkerBulletEntity arg0, BlockPos arg1)
public void
submit(ShulkerBulletRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_4103(class_10064 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(ShulkerBulletEntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
public ShulkerBulletEntityRenderState
createRenderState()
method_55269()
createRenderState()
public void
extractRenderState(ShulkerBullet entity, ShulkerBulletRenderState state, float partialTicks)
method_62525(class_1678 arg0, class_10064 arg1, float arg2)
updateRenderState(ShulkerBulletEntity arg0, ShulkerBulletEntityRenderState arg1, float arg2)
public void
extractRenderState(Entity entity, EntityRenderState state, float partialTicks)
method_62354(class_1297 arg0, class_10017 arg1, float arg2)
updateRenderState(Entity arg0, EntityRenderState arg1, float arg2)
public EntityRenderState
createRenderState()
method_55269()
createRenderState()
public void
submit(EntityRenderState state, PoseStack poseStack, SubmitNodeCollector submitNodeCollector, CameraRenderState camera)
method_3936(class_10017 arg0, class_4587 arg1, class_11659 arg2, class_12075 arg3)
render(EntityRenderState arg0, MatrixStack arg1, OrderedRenderCommandQueue arg2, CameraRenderState arg3)
protected int
getBlockLightLevel(Entity entity, BlockPos blockPos)
method_24087(class_1297 arg0, class_2338 arg1)
getBlockLight(Entity arg0, BlockPos arg1)