net.minecraft.client.render.entity

public class PandaEntityRenderer

extends AgeableMobEntityRenderer<PandaEntity, PandaEntityRenderState, PandaEntityModel>

All mapped superinterfaces:

FeatureRendererContext

net.minecraft.client.renderer.entity.PandaRenderer
net.minecraft.class_931
net.minecraft.client.render.entity.PandaEntityRenderer

Field summary

Modifier and TypeField
private static final Map<PandaEntity$Gene, Identifier>
TEXTURES
field_17595
TEXTURES

Constructor summary

ModifierConstructor
public (EntityRendererFactory$Context context)

Method summary

Modifier and TypeMethod
public Identifier
getTextureLocation(PandaRenderState state)
method_4083(class_10050 arg0)
getTexture(PandaEntityRenderState arg0)
public PandaEntityRenderState
createRenderState()
method_55269()
createRenderState()
public void
extractRenderState(Panda entity, PandaRenderState state, float partialTicks)
method_62500(class_1440 arg0, class_10050 arg1, float arg2)
updateRenderState(PandaEntity arg0, PandaEntityRenderState arg1, float arg2)
protected void
setupRotations(PandaRenderState state, PoseStack poseStack, float bodyRot, float entityScale)
method_4085(class_10050 arg0, class_4587 arg1, float arg2, float arg3)
setupTransforms(PandaEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3)
private float
getAngle(float thisAngle, float nextAngle, int nextRollPos, float rollTransitionTime, float threshold)
method_4086(float arg0, float arg1, int arg2, float arg3, float arg4)
getAngle(float arg0, float arg1, int arg2, float arg3, float arg4)
public void
extractRenderState(LivingEntity entity, LivingEntityRenderState state, float partialTicks)
method_62355(class_1309 arg0, class_10042 arg1, float arg2)
updateRenderState(LivingEntity arg0, LivingEntityRenderState arg1, float arg2)
protected void
setupRotations(LivingEntityRenderState state, PoseStack poseStack, float bodyRot, float entityScale)
method_4058(class_10042 arg0, class_4587 arg1, float arg2, float arg3)
setupTransforms(LivingEntityRenderState arg0, MatrixStack arg1, float arg2, float arg3)
public Identifier
getTextureLocation(LivingEntityRenderState state)
method_3885(class_10042 arg0)
getTexture(LivingEntityRenderState arg0)
public void
extractRenderState(Entity entity, EntityRenderState state, float partialTicks)
method_62354(class_1297 arg0, class_10017 arg1, float arg2)
updateRenderState(Entity arg0, EntityRenderState arg1, float arg2)
public EntityRenderState
createRenderState()
method_55269()
createRenderState()