| public void |
| extractRenderState(T blockEntity, S state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) |
| method_74332(T arg0, S arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) |
| updateRenderState(T arg0, S arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
|
| public void |
|
| private void |
|
| private void |
| renderFace(EnumSet<Direction> facesToShow, org.joml.Matrix4f pose, VertexConsumer builder, float x1, float x2, float y1, float y2, float z1, float z2, float z3, float z4, Direction face) |
| method_23085(EnumSet<class_2350> arg0, org.joml.Matrix4f arg1, class_4588 arg2, float arg3, float arg4, float arg5, float arg6, float arg7, float arg8, float arg9, float arg10, class_2350 arg11) |
| renderSide(EnumSet<Direction> sides, org.joml.Matrix4f model, VertexConsumer vertices, float x1, float x2, float y1, float y2, float z1, float z2, float z3, float z4, Direction side) |
|
| protected float |
| getOffsetUp() |
| method_3594() |
| getTopYOffset() |
|
| protected float |
| getOffsetDown() |
| method_35793() |
| getBottomYOffset() |
|
| protected RenderLayer |
| renderType() |
| method_34589() |
| getLayer() |
|
| public void |
|
| public void |
| extractRenderState(BlockEntity blockEntity, BlockEntityRenderState state, float partialTicks, Vec3 cameraPosition, ModelFeatureRenderer$CrumblingOverlay breakProgress) |
| method_74331(class_2586 arg0, class_11954 arg1, float arg2, class_243 arg3, class_11683$class_11792 arg4) |
| updateRenderState(BlockEntity arg0, BlockEntityRenderState arg1, float arg2, Vec3d arg3, ModelCommandRenderer$CrumblingOverlayCommand arg4) |
|
| private void |
|