| public void |
| calculate(BlockAndTintGetter level, BlockState state, BlockPos centerPosition, Direction direction, boolean shade) |
| method_3388(class_1920 arg0, class_2680 arg1, class_2338 arg2, class_2350 arg3, boolean arg4) |
| apply(BlockRenderView world, BlockState state, BlockPos pos, Direction direction, boolean arg4) |
|
| private static int |
| blend(int a, int b, int c, int def) |
| method_3386(int arg0, int arg1, int arg2, int arg3) |
| getAmbientOcclusionBrightness(int arg0, int arg1, int arg2, int arg3) |
|
| private static int |
| blend(int a, int b, int c, int d, float fa, float fb, float fc, float fd) |
| method_3389(int arg0, int arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) |
| getBrightness(int arg0, int arg1, int arg2, int arg3, float arg4, float arg5, float arg6, float arg7) |
|